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Thursday, February 19, 2009

Mafia Winter Edition


He bulk of Mafia's storyline gameplay consists of driving, mostly for general travel between game locales, as well as car chases and races; the remaining portions of the game consist of on-foot third-person exploration and shooting, similar in style to the Grand Theft Auto series. In addition to the entire city of Lost Heaven and countryside, several detailed interior levels were also included for many of the on-foot levels, including the city's airport and museum, a church, a hotel, an abandoned prison, a restaurant, and Don Salieri's bar. Weather and night effects are also available in the game.
Mafia offers players the opportunity to drive a total of 51 classic cars based on real-life counterparts, in addition to another 19 bonus vehicles (including five classic racing models) available for unlocking in a new mode upon completion of the game's storyline. Unlike the Grand Theft Auto series, however, cars are introduced progressively through time in the storyline, with 1920s models available earlier on during the storyline, while newer varieties from the 1930s appear later. In addition, the players must "learn" how to steal a car by acquiring such knowledge from experts or experience, as opposed to the Grand Theft Auto series, where players are free to acquire any type of vehicle, superior or otherwise.

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